Wednesday, 22 January 2014

Thesis Abstract

Post No: 20 







Developing Methodologies for Parametric
Reconstruction of Human Face
in 3D Environment
Pravin Yadav
Symbiosis International University, Lavale, Mulshi, Pune 411 042, INDIA.


Key words: 3D face, physically based system, facial Reconstruction, facial modeling, anthropometry, anatomy, forensic science, tissue-depth thickness, face approximation
Abstract
In this paper, Researcher presents flexible and dynamic methodology to reconstruct human face which can be quickly adopted in any 3D environment. Proposed methodology is unifying approach that deals with translated inputs from various streams like anatomy, forensic science, and anthropometry. Proposed system imitates the physically based system that relies on anthropometric dimensions and tissue depth information. Proposed system also covers morphometric shapes along with anthropometric dimensions for all facial features. It is phase wise development approach (Section 2) and reinforced with concepts like Jeevak and Vyaktirekha (Section 2.2) which makes it faster and flexible.

1.      Introduction
The whole world population is increasing by every second. Within approximately 9”x 7”x 8” volume, we can see billions of variations. Another interesting fact is that the hardest part of our body teeth, softest and most flexible part tongue and lips and most reflective parts eyes, all find place in the face. Modeling these parts along with its properties is a great challenge. Information on human face is scattered in many fields, namely painting, sculpting, mathematics, anatomy, anthropology, forensic science, and computer animation. Each field has different concepts, processing style and techniques to deal with face study. It is important to address all the needs of various fields, deal with this multidisciplinary study and reconstruct a human face along with all its details.
To do this Researcher has developed a concept of AdarshMudra, Jeevak and Vyaktirekha, and has designed and developed a methodology along with the software system which does not require skilled personnel to reproduce/reconstruct an image of 3D human face from verbal, photo or x-ray inputs.


2.      Reconstruction Method
Researcher believes that human face can be thought of as a design pattern.

Fig. 1: Bayesian network for Human Facial feature placement and Face as Design pattern
Each feature is converted into parametric form. Parameterization is based on
v  Anthropometric Analysis (dimension) and
v  Morphological Analysis (Form and Shape)
Proposed philosophy embarks with Mudra phase in which generic facial 3D surface is created from AdarshMudra reference sketches. In PurnaMudra phase, 3D surface then morphed to specific face on the basis of reference input. Jeevak and Vyaktirekha concepts help to achieve correct facial proportion with local facial tissue depth. Further facial details can be added in ShilpaMudra Phase. Mutation of Face can be viewed in BhavMudra Phase. Thus a complex task of facial reconstruction is accomplished in simple phases.


 

















Fig.2 Phases comprised in Proposed Research Study

2.1 AdarshMudra (आदर्श मूर्धन् (Aadarsha muurdhan) – Sanskrit Word – Ideal Imprint)
AdarshMudra refers to building a template or generic face representing the Indian population. It confirms norms set by virtuosos and supports anthropometric dimensions of Indian population.

Fig. 3 Sketch for AdarshMudra

2.2 Jeevak and Vyaktirekha (जीवक (Jiivak) – Sanskrit Word – Living, व्यक्तिरेखा (Vyaktirekha) – Sanskrit Word – Features curve network) Vyaktirekha, features curve network defined by interconnected facial landmarks. Each Vyaktirekha point is a landmark point that confines anthropometric dimensions, anthropometric angles and dimensions. Jeevak is a topology defined by interconnected skull landmarks working as key points on human skeleton. Jeevak point may contain the cephalometric information and tissue depth information associated with related landmark, fat pocket, facial muscle direction and orientation. There will be corresponding Vyaktirekha point to hold the relationship. Jeevak point may not present for the facial features composed of soft tissues and cartilage.

Fig.4 Jeevak and Vyaktirekha Concept  
Jeevak and Vyaktirekha will be implemented using bone based method that uses joint and skinning to connect facial mesh and skull mesh. Eventually facial mesh can be derived from layered approach comprising lattice manipulation, forward skeleton kinematics, smooth skin binding and shape interpolation.
Proposed system attempts to deliver a facial 3D surface based on verbal explanation and/or front/lateral photographs and/or Cephalogram or 3D scanned data. Obviously, accuracy of output surface reflects the correctness and calibration of input.  Proposed system can be viewed as fast facial modeling framework for modeler in entertainment industry, 3D face visualization tool for a forensic expert, 3D simulated facial surface for surgical planning and quick sketching 3D canvas to generate face from explanation for police. 3D Facial model can be used be used as interactive tutor to teach medical students.

3.      Experimental Results






































4.      Future work
Proposed system can be enhanced with more features listed below:
                    i.      Skin texture, can be extracted from the photographs. The skin shader for facial surface can be developed with various maps to give exact look of an individual.
                  ii.      Hairstyle and Haircut can also be added as separate module and will enhance the results.
                iii.      Although current study limits facial variation of Adult Caucasian male of Indian origin, in future it can be extended to female, wider age group and for other races and sub races. Detailed morphometric analysis of each feature and its conversion into various blend shapes will enhance the quality of the system.
                iv.      Facial surface response to dental rearrangement can be explored in future. Orthodontic, surgical operations may be simulated on 3D face to predict implications.

5.      conclusions
The proposed system presents unified path of understanding the human face from various streams ranging from art to science and builds a common channel for information exchange. System can work on the basis of vague verbal explanation or precise input and attempts to deliver the output. The process is comprised of phase wise development and presents dynamic and flexible method for facial reconstruction in 3D environment.
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3.      Clement JG., Marks MK., Computer Graphic Facial Reconstruction, Elsevier academic press, USA, 2005, pp 20-23, 35-42, 129-141, 183-195, 221-236
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